Campaign Bosses — In Order

Boss 01 · Bay Harbour
Bay Harbour Butcher
📍 Bay Harbour Docks · Map 1
The fight that made everyone uninstall. Three phases, an aggro meter that explodes if you ignore it, and catapults that arrive the moment you think you're winning.
Medium Aggro Meter Catapults
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Boss 02 · Mountain Trail
The Warden
📍 Mountain Trail · Map 3
A patrol-based boss that punishes static tower placement. His route changes with each phase, forcing you to reposition mid-fight.
Medium Patrol Pattern Guide Coming Soon
Boss 03 · Thorn Forest
Thorn
📍 Thorn Forest · Map 5
A regenerating boss with a poison cloud that stacks debuffs on your towers. Burst damage windows are short — you need to time them or he heals back to full.
Hard Regen Windows Guide Coming Soon
Boss 04 · Deep Forest
The Root
📍 Deep Forest · Map 6
An immovable boss that summons vine walls to block your towers' line of sight. You need a mobile build or you won't land a hit during Phase 2.
Hard Vine Walls Guide Coming Soon
Boss 05 · Storm Peak
Stormcaller
📍 Storm Peak · Map 7
The Stormcaller summons lightning strike zones that deal massive AoE damage. Your entire tower formation becomes a liability if you cluster.
Hard Lightning Zones Guide Coming Soon
Boss 06 · Final Map
???
📍 Map 8 · Final Mission
The final boss of Tangy TD. Spoiler-free for now — the guide will be published after enough players have cleared the campaign.
Extreme Guide Coming Soon